Metroid Prime 4: Beyond First Impressions – I’m Already Hooked

▼ Summary
– Metroid Prime 4: Beyond maintains the atmospheric, engrossing experience of previous games with familiar gameplay elements like the Morph Ball and Scan Visor.
– The game introduces new psychic abilities for Samus, such as beam trajectory control, which are crucial for puzzle-solving and combat.
– A temporary companion character slightly disrupts the series’ signature feeling of isolation, though the adventure remains largely solo-focused.
– Modernizations include enhanced UI, 4K/60fps Quality Mode, 1080p/120fps Performance Mode, and diverse control schemes on Nintendo Switch 2.
– The game is scheduled to launch on December 4, 2025, for both Nintendo Switch 2 and the original Nintendo Switch.
Metroid Prime 4: Beyond stands as one of the most eagerly awaited video game releases in recent memory, promising to continue a saga that has captivated players for nearly two decades. After spending a couple of hours with the game at Nintendo’s UK headquarters, I came away thoroughly impressed by how it honors its roots while introducing smart new elements.
The experience felt remarkably faithful to the series’ origins. Playing through the opening section and an area called Fury Green, I encountered the same hypnotic background music, stunning alien visuals, and tense enemy encounters that defined the original Metroid Prime. Longtime fans will recognize essential tools like the Morph Ball, Missile Launcher, and Scan Visor, all returning as core components of exploration and combat. At the same time, Retro Studios has infused the gameplay with inventive psychic abilities. One standout power lets Samus guide a psychic beam in slow motion, a feature that proves vital for unlocking doors and taking down specific foes.
Problem-solving remains central to the experience, with puzzles thoughtfully balanced against intense first-person combat. I faced a boss encounter that demanded careful evasion, constant aggression, and clever application of my new psychic skills. This fight pushed me to think strategically, blending everything I had learned so far, a sign of the intelligent design running throughout the game.
While the Metroid Prime series is known for its sense of solitude, my demo introduced a character named Mackenzie in Fury Green. His energetic, talkative personality offered a stark contrast to Samus’s silent intensity. Though he may not accompany her for the full journey, his presence did briefly shift the lonely atmosphere the series is known for. Samus also gains a mechanical companion: a motorcycle called the Vi-0-La. Though my session ended before I could test it, the vehicle’s design looks compelling, and a dedicated amiibo figure is already available.
Modern improvements are seamlessly integrated into the classic formula. The user interface is clean and intuitive, letting players easily manage inventory, logs, and settings. Graphically, the game shines in 4K Quality Mode at 60fps, with rich, vibrant colors, especially in forest settings. Performance Mode delivers 1080p at 120fps, ensuring smooth, responsive gameplay. Load times were impressively short, meeting expectations for a flagship title on Nintendo Switch 2.
Control options are diverse and well implemented. I started with tabletop mode using motion controls, which felt natural for scanning environments. Switching to a Pro Controller in TV mode offered even greater precision for movement and combat. It’s clear the developers have optimized the game to take full advantage of the hardware.
As a longtime fan, I entered the demo with high hopes, and Metroid Prime 4: Beyond did not disappoint. The fluid movement, creative enemy designs, and immersive audio pulled me in completely. While the temporary companion felt slightly out of place, the core experience still revolves around solitary exploration and high-stakes adventure. I’m intentionally avoiding story spoilers, but the premise, including the return of antagonist Sylux, has me genuinely curious.
Performance, modernized controls, and sound design all hit the mark. That satisfying chime when solving a puzzle is back, and the soundtrack in Fury Green drew me into the world as effectively as classic tracks like Phendrana Drifts. My brief time with the game has left me eager to explore its vast desert landscapes, ride the Vi-0-La, and uncover the mysteries ahead. Fortunately, the wait is almost over: Metroid Prime 4: Beyond launches on Nintendo Switch 2 and the original Nintendo Switch on December 4, 2025.
(Source: TechRadar)





