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Ratatan, from Patapon’s Creator, Delays Early Access After Feedback

▼ Summary

– Ratatan, a spiritual successor to Patapon, delayed its early access release from July 25 due to player feedback from a demo.
– The demo received over 200,000 downloads, 1,200 Steam reviews, and 2,000 direct comments, exceeding developer expectations.
– Players raised five main complaints: unclear tutorial/UI, unsatisfying roguelike structure, skill limitations, weak visuals, and pacing issues.
– Developer TVT Co. clarified Ratatan is not Patapon but aims to offer a new indie experience, with differences in direction.
– TVT Co. is adjusting rewards for Kickstarter backers, especially console players who must wait longer, with details coming later.

The highly anticipated rhythm game Ratatan, created by the original Patapon team, has postponed its early access launch following an overwhelming response to its recent demo. Developer TVT Co. made the announcement after analyzing extensive player feedback, which revealed several areas needing improvement before release.

Originally scheduled for July 25, the early access phase has been delayed to address concerns raised by over 200,000 demo downloads. Players submitted more than 1,200 Steam reviews and 2,000 direct comments, many highlighting key issues. The most common criticisms included unclear tutorials, unsatisfying roguelike progression, skill limitations for certain characters, underwhelming visual effects, and pacing inconsistencies in gameplay.

TVT Co. acknowledged that fixing these problems before the planned launch wasn’t feasible. While a new date hasn’t been confirmed, the studio emphasized that even with extra time, not all feedback may be resolved by early access launch. They also clarified that Ratatan isn’t a direct Patapon sequel but an indie project with its own creative direction, responding to fans expecting identical mechanics.

Backers who supported Ratatan’s Kickstarter campaign will see adjustments to their rewards, particularly for console players who face a longer wait. PC supporters gain early access, while console versions remain in development for the full release. The team promised further details on these changes soon.

For those craving classic Patapon action, the beloved PSP title finally arrives on PC on July 10. Meanwhile, Ratatan’s delay reflects the team’s commitment to refining the experience, proving player feedback can shape a game’s future.

(Source: PCGAMER)

Topics

ratatan delay 95% player feedback 90% demo reception 85% game improvements 80% kickstarter backer adjustments 75% patapon pc release 70% indie game direction 65%
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