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Rematch Hits 1 Million Players on Launch Day

▼ Summary

– Sloclap’s soccer game Rematch reached nearly 93,000 concurrent players on Steam and 1 million unique players in its first day of full release.
– The game’s strong player count includes contributions from Game Pass, though it also performs well on Steam with over 83,000 current players.
– Sloclap released a small update to fix crashes, stability, and a desync issue caused by the ball hitting the goalpost, but some problems remain unresolved.
– Crossplay is not yet available in Rematch due to technical complexities, but Sloclap is working on it and plans to share a timeline soon.
– The latest patch (version 1.200.005) addressed specific sync issues but noted that ball sync problems might still occur in other scenarios.

Sloclap’s new 5v5 soccer sensation Rematch has kicked off with explosive popularity, surpassing one million players within its first 24 hours of launch. The game’s debut performance was nothing short of remarkable, peaking at nearly 93,000 concurrent players on Steam alone, an impressive feat for a midweek release. Developers confirmed the milestone on social media, expressing gratitude for the overwhelming response while promising ongoing improvements.

The studio’s announcement highlighted the team’s excitement: “One million unique players in 24 hours, we’re blown away by your support!” Though these figures include Game Pass users alongside direct purchases, Steam metrics remain strong with over 83,000 active players currently engaged. Weekend projections suggest these numbers could climb even higher as word spreads.

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A swift update (version 1.200.005) deployed shortly after launch tackled critical stability issues, including a notorious desync glitch occurring when the ball struck goalposts. While this patch resolved several problems, Sloclap acknowledged lingering technical hiccups and encouraged players to submit detailed bug reports for faster resolutions.

Crossplay functionality remains Rematch’s most anticipated missing feature, delayed due to unexpected technical hurdles. Developers confirmed a prototype exists but requires extensive interface development, debugging, and platform certification before implementation. A roadmap for this highly requested feature will be shared once testing milestones are achieved.

Today’s hotfix primarily addressed synchronization problems, though the team cautioned players might still encounter occasional network inconsistencies. As servers stabilize and updates roll out, Rematch’s blend of arcade-style soccer and competitive gameplay continues attracting sports gaming enthusiasts worldwide. With such a strong opening performance, all eyes are now on Sloclap’s next moves to maintain this momentum.

(Source: PC Gamer)

Topics

rematch launch success 95% Player Statistics 90% game updates fixes 85% crossplay development 80% technical issues 75% future updates roadmap 70%
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